﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Windy.DragonCurve
{
    public enum Symbols : byte
    {
        //Constants
        F = 0x00,
        Plus = 0x01,
        Minus = 0x02,

        //Variables
        X = SymbolTypes.VariableSymbol | 0x01,
        Y = SymbolTypes.VariableSymbol | 0x02,
    }
}